I have a List Variable that gets populated during runtime. Gameobjects get placed inside. During a triggered event, I wish to remove a specific gameobject.
Example: I am keeping track of which objects are on the floor, and which objects are on the table. The user can pickup an object and move it from one place or another at anytime. I can add the gameobject easily to it's new list, but cannot remove it from it's old list.
How can I go about this?
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