I was hoping you could provide a beginning to end explanation of mapping player controls to an input device aside from the keyboard and mouse. I was able to find this module in the hub https://hub.gamecreator.io/content/item/kAefIrMyD3QHlvcaxNYQ
unfortunately I do not know enough about the overall process to understand if this is needed, or how to set it up if it is. I have seen in other posts that the current unity input system is not supported but is there a walkthrough of how to use the old input system?
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