I am trying to rotate the player and camera so that both look to an object (when opening a door and the player/camera is not looking to the door, for example). My player is always looking to the camera direction. I tried a lot of different things, like rotating both player and camera towards the target (using both rotate towards and look at), making player not controllable and disabling camera orbit input before also, but I could not make it work.
Please, is there an easy way of doing this? I mean, make both camera and player rotate together towards a target (player looking to Camera Direction)?
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