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Declined

Follow Camera Bug?

Crispy 1 year ago in Game Creator updated by Marti (Lead Developer) 1 year ago 1

When I lower the Anchor Offset to less than 1 on the Z-axis, it seems to restrict the Player movement so that I can barely move diagonally. In this video, I was constantly trying to move diagonally: https://streamable.com/v4a18

Unity version:
2018.4.9f1
Game Creator version:
1.0.1

Answer

Answer
Declined

This is a problem by design. How the directional movement works is by drawing an invisible line between the camera and the player. Then, using the plane of the floor it knows where forward, backwards, right and left are respective of the camera.

But if the camera is completely at the verticality of the Player, the precision of the floating point operations will make the Player confuse right with left and up with down.

To solve this issue, make the camera slightly tilted, so it's not right on top of the player, but a bit on one side. Also, try disabling the Look At, changing it to "Current Direction". Otherwise, the damping of the camera might give lead to the same problem you initially have.

Answer
Declined

This is a problem by design. How the directional movement works is by drawing an invisible line between the camera and the player. Then, using the plane of the floor it knows where forward, backwards, right and left are respective of the camera.

But if the camera is completely at the verticality of the Player, the precision of the floating point operations will make the Player confuse right with left and up with down.

To solve this issue, make the camera slightly tilted, so it's not right on top of the player, but a bit on one side. Also, try disabling the Look At, changing it to "Current Direction". Otherwise, the damping of the camera might give lead to the same problem you initially have.