Hi guys, I have setup a melee weapon - a baseball bat. On the baseball bat weapon properties, I have assigned a sound clip to the "Audio Impact Normal" field. Now, when my player swings the baseball bat and hits an enemy, I expect it to play that sound. But no, what happens is that the sound is played when the enemy strikes me, and he's not carrying a baseball bat! Is this a bug, or am I not understanding how this is supposed to work?
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