I am considering buying the behavior, melee, shooter and stats modules but I am looking for a specific capability before making the purchases. I am looking to have multiple NPCs face off against each other in team combat, so I need a way for each character to get alerted, move to and attack any character that enters their “can see” radius with a certain tag. Is this possible? Are there “can see tag”, “attack tag”, “shoot at tag” etc actions specific to GameObject tags instead of just having Character actions only target the player or other specific Game Objects? For example, the tags would be “TeamA” and “TeamB”. If not, how would I accomplish multiple NPCs to team up and fight each other with these modules?
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