Is Busy: False

mynameismow 3 months ago in Game Creator updated by Marti (Lead Developer) 2 months ago 3

The error "Is Busy: False" appears on some Characters in the "Player Character" Component.

This only happens during runtime.

Why is this caused and how do you troubleshoot the error?

Unity version:
Game Creator version:

This is an experimental feature that hasn't been publicly released yet. It allows to control how "busy" a character is. If a character i busy, then it won't be able to perform certain actions. It's basically a mechanism we're testing to communicate between all modules what and what cannot be done. 

For example, if a character is climbing a wall, it shouldn't be able to attack with a sword, because his/her hands are occupied.

Thanks for the update on this...

The specific issue I'm facing is that when this message occurs my character becomes unresponsive.

This is most likely due to something else. Can you provide more details about the character becoming unresponsive? Like when does this happen, when calling certain Actions? When activating a Trigger, ...?