How can i transfer all GC and module data to a new unity project so my settings are the same?
Some module data is stored inside scenes (like Local Variables, Players, etc...). Apart from this, copying and pasting the Plugins/GameCreatorData/ folder to your new project should move over all generated data, like Global Variables, Stats, Inventory items, etc...
However, beware that you'll also need to export the modules in order for that data to be understood. Also, some of this data, like an Inventory item, might have a dependency on a 3D prefab object, which might be somewhere else in your project.
So to summarize: Plugins/GameCreator and Plugins/GameCreatorData will contain all code and user generated data (respectively). You should move these ones.
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