Once I add a trigger I can no longer navigate my UI Buttons with Keyboard or GamePad.
- Create new Unity Project (2019.4.1f1)
- Import Game Creator module
- Add a Canvas (Right Click > UI > Canvas)
- Add x3 Buttons (Right Click > UI > Button)
(I do not use Right Click > Game Creator > UI > Button..... as Keyboard or GamePad will not work)
- Set first Button as Active in Event System
So at this point My Mouse, Keyboard, and GamePad can successfully navigate my 3 buttons
Now if I simply add a trigger (Right Click > Game Creator > Trigger)
If I hit play... my Keyboard and GamePad will no longer navigate my buttons
Even if I use the mouse to FOCUS on the buttons the Keyboard or Gamepad do not work.
What am I doing wrong?
Note for this example I did not configure the trigger. I have a basic understanding of Triggers and Conditions for Setting panels active. I just wanted to show you that simply adding a Trigger makes my UI not work properly.
How can I fix this?
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