I came across a particular problem and so far I've been unable to resolve it by myself.
So, I have 2 NPCs with 2 different behavior trees. Let's call one NPC Bartender and the other Customer. Customer has a boolean which when true means he wants to take an order. Bartender waits until this boolean turns true and only then moves to the customer. The problem is, I can't seem to make the boolean which, through the Blackboard, is a local variable of Customer, visible to the Bartender.
I'm trying to make this work through Bartender's Behavior and in the part "Use Conditions" I'm using condition "Variable Bool" where you should be able to compare the boolean with a value but since the boolean isn't visible for the Bartender, I cannot do so.
Is there a way to make this work? Right now there's not enough documentation for behavior and so I'm forced to ask here.
Customer support service by UserEcho