I have a text (Localized) on my game objects (enemies, trees etc.) which contains a short description of the target. But I can't find a way to display it as a string in my user interface.
I use a target system that shows me enemies or objects in the vicinity of the player with the help of tags. This works quite well except for the fact that I can't find a way to display the text that is on the target in the UI.
I have been trying it for 2 days now but I can't think of a suitable solution.
It is possible to transfer a string from a variable to a test, but unfortunately there is no function that works the other way around.
So once my target system has found a target, I want it to show me the text on it in the UI while it is tracted.
I have also tried to work with messages, but unfortunately this does not work with UI either.
Am I missing something here?
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