the "Attributes UI" does not work when I use it via a global variable.
I use the Global Variable to temporarily refer to enemies or trees etc.
When I look at a tree object to which the global variable currently points, the attribute is displayed correctly.
However, it does not synchronize with the life display in the canvas.
if I do the same with the player as the target, it works without problems
the upper life display is that of the player, the lower life display is that of the game object to which the global variable refers.
thanks a lot
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