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Camera Burst Shake and Camera Shake Sustained Parameters Not working

JFB 4 months ago in Melee updated by Marti (Lead Developer) 3 months ago 3

Hi. 

When I apply Camera Burst Shake or Camera Shake Sustained to MeleeClips, changing the parameters do not work. Whether that is duration, magnitude or roughness...etc.

It just remains as the default settings. 

Can you help me with this?

PS: In case this is the way I have it, but I have the camera following the player as a Third Person Shooter style.

Unity version:
2019.3.15f1
Game Creator version:
1.1.8
Under review

Can you post some screenshots? The sustain and burst shake camera effects work fine on our end.

Hi. I'm not sure how screenshots would help.

The effect works. But changing the parameters, the effect stays the same. I just want to make it shake a little bit upon attack.

But it's not shaking any less.

Sorry I meant a video capture. Burst and Sustain shakes work fine on our end. Make sure you are executing the Melee clip you're modifying the values.

Slight changes on magnitude should have a lot of visual impact. Also, make sure you don't have the "Origin" set to something that is far away from the camera, or you won't perceive the effect.