Steps to reproduce:
1) Create a cube with Rigidbody gravity on
2) Add Remember Transform to Cube
3) Set Cube's Y to 10. Duplicate 4 times and place each 10 higher than the last.
4) Run and watch 5 cubes randomly fall to ground.
5) Save game
Each time game is loaded, a different result occurs, instead of restoring the transform when saved.
Possible cause could be a race condition on start between restoring transforms and physics updating the transform when the game has started. Suspect this is not just for physics, but for anything dynamic that starts when the game starts.
Customer support service by UserEcho