Not a bug

Remember Transform On Start Issue

GameUX 4 months ago in Game Creator updated by Marti (Lead Developer) 3 months ago 1

Steps to reproduce:

1) Create a cube with Rigidbody gravity on

2) Add Remember Transform to Cube

3) Set Cube's Y to 10. Duplicate 4 times and place each 10 higher than the last.

4) Run and watch 5 cubes randomly fall to ground. 

5) Save game

Each time game is loaded, a different result occurs, instead of restoring the transform when saved.

Possible cause could be a race condition on start between restoring transforms and physics updating the transform when the game has started. Suspect this is not just for physics, but for anything dynamic that starts when the game starts.

Unity version:
Game Creator version:
Not a bug

The Remember Transform requires a unique ID that uniquely identifies that object when saving the game. If you simply duplicate the game objects, that ID will be the same for all objects.

The solution is to click on the ID field of the Remember Transform and select the "Regen" (Regenerate) button.