flo 4 months ago in Game Creator updated 4 months ago 2
Hello! I would like to know if it is possible to use different Pathfinding solutions like the Pathfinding Project.
The NavMesh simply isn't good enough, for my game I need a really dynamic solution.

Thanks in advance!


Unity version:
Game Creator version:
Satisfaction mark by flo 4 months ago

At the moment, I'm afraid it's not possible. To be honest, I haven't tried the A* Pathfinding project despite knowing Aaron (sorry about that, if you're reading this :-P).

The thing is that Game Creator's characters rely on the Navmesh Agent component to traverse the environment, and this, as far as I know, is exclusive of the nav mesh system from Unity.

Ok sad to hear that. Thanks anyway, i'll just try to find a way to get my project navmesh compatible :)