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Answered

Easy way to Move Character to Marker while avoiding geometry?

Dyang 4 months ago in Game Creator updated by Marti (Lead Developer) 4 months ago 2

I have a simple Move Character to Marker action working, but the character (not player) moves there in a direct line. 

At worst (since I'm testing right now) they fall off the edge. At best, if I have a wall blocking them, they will hug the wall while still moving towards the marker. 

Obviously I want the character to move in a more natural way. Just wondering if there was an easy built in way to do this that I'm missing?

Unity version:
Game Creator version:

Answer

Answer

Never mind, I figured it out. But I'll leave the answer in case anyone else was wondering.

Create a Nav Mesh and tick the "Can Use Navigation Mesh" on the character under the Locomotion parameters.

GOOD, I'M SATISFIED
Satisfaction mark by Dyang 4 months ago
Answer

Never mind, I figured it out. But I'll leave the answer in case anyone else was wondering.

Create a Nav Mesh and tick the "Can Use Navigation Mesh" on the character under the Locomotion parameters.