I have a simple Move Character to Marker action working, but the character (not player) moves there in a direct line.
At worst (since I'm testing right now) they fall off the edge. At best, if I have a wall blocking them, they will hug the wall while still moving towards the marker.
Obviously I want the character to move in a more natural way. Just wondering if there was an easy built in way to do this that I'm missing?
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