Extra Animation states not working after aimming

Yair Ciriaco 4 months ago in Shooter updated 4 months ago 2

Hello! I added a new layer and a few extra states in the base layer of my character animator, but after I aim with the shooter module all those animations I added are ignored even tho the parameters are still being triggered correctly, any idea of why this happens?  

Unity version:
Game Creator version:

Game Creator's Animator is not meant to be modified. Try using a custom Character State with a custom Animator if you want to do that.

All right!! I will give it a shoot! Thanks!