I'm making a platform game and have an issue with the time between jumps option. If you make a character and set their jump times to 1 and then set the time between jumps to anything less than 0.3 the character will still be able to double jump in the air sometimes if you press the jump button fast enough.
I want the platforming to be very precise, but if i have to set the time between jumps to 0.3 then the player won't feel like they have full control over it.
Is there a way around this or is this issue known?
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