+1
Under review

when clicking on "take all" in the container UI the player takes ALL the items regardless of the weight limit.

Tathunder 4 months ago in Inventory updated by Marti (Lead Developer) 4 months ago 1

Hi,

When clicking on "take all" in the container UI the player takes ALL the items regardless of the weight limit.


How can I limit the amount taken so it can not exceed the maximum weight, and what is left behind remains in the container?

Many thanks,

Unity version:
latest lts
Game Creator version:
1.1.8
+1
Under review

Right now the Take All basically dumps all the items into the Inventory. However, I understand this would be the expected behavior. I'm opening a ticket and assess how feasible it is to change it. Thanks!