I created I new trigger (attached) for use with Unity's new(ish) XR Interaction Toolkit to react to XR Controller button events if it is of any use to anybody.
It is generating the following error (but seems to run quite happily) as I know nothing about the EventSystem I'm wondering if anyone can provide pointers to tidy this run-time error up. I'm assuming the error is raised from GameCreator's EventSystemManager.cs with the Destroy(EventSystem) call. I believe the XR Interaction Toolkit makes use of the/an EventSystem for its button handling.
Can't remove EventSystem (Script) because XRUIInputModule (Script), XRUIInputModule (Script), XRUIInputModule (Script) depends on it
As a follow on question I'm aware that a GameCreator VR module is in development, does anyone know which toolkit that is being developed to work with?
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