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Under review

Reset Player head track ?

Dornano 4 months ago in Game Creator updated 4 months ago 6

Hi,

There is a great option in the Head track Action which is "Untrack". Can't we have a "Reset" option also?

I'm working on a "Attack mode", during which the head Player is untrack. But when the Player goes back to the normal mode, I want the head track to be back also, without having to specify a Gameobject in particular.

Do you think it's possible?

Thanks !

Unity version:
Game Creator version:

Maybe track target Invoker. untrack Invoker

Under review

Not sure I understood the question. A head can either track an object or not track any at all.

+1

Sorry, I wanted to know if there is an option to stop tracking any object, and track again any object, without having to specify which object in particular

In normal walking mode, my Player can track objects, but when in combat mode, I want him to stay focus on the enemy, and nothing else around him.


Hmm, maybe I can do that with a Set inactive component...?

It sounds like the combat module would be for you. I will be testing the combat module over the weekend so I'll let you know.

Of course everything can most probibaly be done just with GC but more work. 

Ah understood. Yeah I think that explicitly using the Head Track action should probably take priority over Hotspots. This is a bit difficult to change now but I'm opening a ticket to assess it.

Thanks!

Great, thanks ! I'm waiting then. Good luck