If I load the last save, or load scene B from scene A, the weapon trigger stops working. The reload trigger works, but no charged shot will start. I switched to 'disable charged shots' but the trigger still did not work. The pool of projectile objects don't load.
I have tried adding the start and execute charged shot triggers to the weapon prefab, to the player, or just in the scene, but nothing changes.
My player character is in each scene in a prefab with the camera and camera motor, and the player has player shooter, player equipment, and a player hook.
This is the way the ammo is set up:
How do I make sure the trigger saves correctly? I will try to see if it works when not using projectiles, but I would really like to keep it this way.
Customer support service by UserEcho