it is very weird situation for me. I tried to make penalty zone to quit the player when she is hiding at edges of maps. to show where is the panalty zones, I turned on mesh renderer
I made 2 actions, one is player enter, and the other is player exit. I added these actions into 2 penalty zones by my hands. these 2 penalty zones are working pretty well in Editor player and built Application.
the result of entering into penalty zone is the warning message and count-down 30 seconds like below. 2 hand-made penalty zones are working well without any problem.
and I copied & pasted triggers on the other 2 penalty zones which I prepared for this.
in the Editer Player, it has no problem, it is working well like other 2 hand-made penalty zone.
however, the two penalty zones with copied triggers are never working like others in the built application
maybe the solution is delete copied triggers and add new triggers by my hands. but I really want to use "Copy & paste" Triggers&Conditions&Actions to make games easier.
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