I found out a strange behaviour when using a character that should stand on an object above a terrain.
Here is the starting situation. Just a normal cube, a character and a terrain object. All values remain default in this test.
I also added the settings of the terrain and the cube at the end of the post:
If you press play now the character sinks into the cube like on this image (cube position y: 0.0):
If you remove the terrain and leave everything else the same this happens- the character stand on the cube correctly:
The same happens if the distance between the cube and the terrain is higher (cube position y: 0.4):
Do I something wrong here or is it a (known) bug?
Just as mentioned before the settings for the terrain and the cube (everything standard values):
Thanks for your answers!
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