I want to animate an Horsecar facing towards an church.
Example explaining what is the problem, what is going on?
So I look at the Gameobject rotation position Y that makes the horse facing the church - this number is ''100 Y'' and I type it in the ''Game Creator Action Rotate Movement Y''. It works the first time. Then I want to add an new rotation, after rearranging the horsecar but suddenly the 100 for facing towards the church now is 157, first it was 100 ? It is impossible to animate if the rotation Y keeps changing every time.
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