I searched through the Forum but still didn't find an answer on how to make mobile games with GC. Maybe I'm just overlooking obvious things (I'm a beginner and don't have scripting experience). Currently all the actions and triggers are binded into keyboard and mouse, How do I control the player and triggers via touch and gestures that would translate to Android or iOS? I looked into Input Manager (classic version) where there is a name for each button - should I enter there some values that woud be readable by mobile platform?
Or I should call methods from 3ds party packages for touch input systems.. Still confused on how to manage that. Appreciate any help! Sorry if the question is really stupid and I'm missing something vital in GC or Unity itself.
Overall really amazed and impressed by the package for its price. Honestly, total praise.
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