-- Create new project with URP Template (Unity 2019.3.11f1)
-- Import Game Creator 1.1.7, import behaviour Module 0.2.4
-- Create Player, Create Character
-- Add Perception to Character
-- Add Trigger/Behaviour for Line of Sight / Can See (Invoker see's player)
Trigger/Behaviour fires only if the player is jumping. Horizontal range seems to work, vertical not.
Should fire as soon as it gets into the perception range.
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