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Under review

Modify Accuracy of weapon by player's condition

JOON 5 months ago in Shooter updated by Navarro Family 4 months ago 2

I want to increase / decrease accuracy of weapons according to player's specific conditions such as "hold breathing" or "confused" or "critical damage taken". is it possible to make with Game Creator?

Unity version:
Game Creator version:
Under review

Not at the moment. The accuracy is at the moment a bit of a black box. It increases/decreases based on the amount of movement of the character. Despite this, it's a good use case, so I'm opening a ticket and see if I can work something out. Cheers!

Could you just set the Min and Max Spread of the weapons ammo to global (or Local) variables, and adjust the accuracy that way?