First I want to thank Marti for his consistent effort and support, very good! Second I share Here My first early footage of my artgame / videogame, exploration narrative graphic-novel. The game concentrates on place, moments, atmosphere & discovering it's characters and stories. I have this clear concept of an book of which all chapters have fallen apart, like splattered pages in an 2d/3d environment.
It is an seamless open world with no clear start or ending. An true walking simulator. No save games, glitchy as hell, no real world rules. I have no idea where this project is heading. Under development could be an Egypt location, the moon? I have no Idea what stories will guide You there, but You I know You at least meet God in person.
Customer support service by UserEcho