I am attempting to make a “Hurt” condition but can not seem to get it to function properly. When the player takes damage and the player’s health drops below a center point, the player enters the hurt state. When the player heals, the player’s state is reset (this portion works as wanted). When the player is in the hurt state, and then crouches and enters the crouch state, then leaves the crouch state, the player does not return to the hurt state even though the player’s health is below the center point. Is there a way to fix this?
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