Link the purchased item

Pandar 5 months ago in Inventory updated by Marti (Lead Developer) 5 months ago 1

Hi. My character has a "container"(SpwnEff).

Is it possible to make the purchased item fall into this "container", and not be tied to the bones?

Unity version:
Game Creator version:

Hmm it's a bit of a blind shot, but since you're trying to attach this to the first child of the Player, you could try instantiating the object, storing the reference in a Global Variable (temporal) and then use the Transform action to change the parent of that newly instantiated object and make it a child of the Player.

If that doesn't work I'm afraid it will require a custom Action.