Hi, I have a slight issue with the shooter in top down mode. If I set the body rotation to zero, I cant seem to hit precisely on my raycast point (cyan gizmo). But when i rotate it a bit, it can hit it precisely, but the visual is looking bad. Is there any way to just rotate the aiming and not the body ?
And another question, can we set the raycast for the top down shooter to also check for enemy collider ? I tried to shoot the other character, but the bullet just went through his backside because my cursor is actually raycasting the ground point behind it.
Thanks, by the way, this is tools is so great and intuitive. I really love playing and tweaking it.
Customer support service by UserEcho