Is it possible to fix the moving coordinate axis of the character, not the player character? I am currently making a 2.5d side scrolling game. If the input type of the player character is set to side scroll x, it can be displayed in 2.5d format, but there is no option to fix the character's coordinate axis. For example, when you make a monster, you want to make it a character, but is there a way to fix the movement of this monster by side scrolling?
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