I have problems getting the final issue out of the way!! Somehow I cannot manage to make the Dialogue abruptly stop when the player leaves trigger box 2 ''OnPLayer Exit'' Which an action reffering to the Dialogue of this setup to immediately stop this action. It looks like the action itself is mayby cancelled but the dialogue was already activated before, so it will stay active even when leaving trigger 2 ?
Everything else works fine, from infinite walking cycle of the character between it's markers & walking into the character to start dialogue, even the walk away feauture which makes the character return to its walk cycle works! But I cannot find a way to abrupt stop the dialogue when walking away leaving trigger box 2.
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