0
Fixed

Sensitivity setting

rmzn-53 6 months ago in Game Creator updated by Marti (Lead Developer) 5 months ago 4

I want to put the mouse sensitivity setting in the main menu. I tried to do at vector2 but I couldn't.

Unity version:
2019.3.3f1
Game Creator version:
1.1.6
GOOD, I'M SATISFIED
Satisfaction mark by rmzn-53 5 months ago
Under review

Game Creator uses different mouse sensitivity settings for each sub-system. For example, the FPS camera motor has its own sensitivity settings and the Adventure camera its own.

It's not recommended that you have a general value applied to all sensitivity values. Can you further elaborate what you mean when you say "I tried to do at Vector2 but I couldn't"?

I want to adjust this setting from the main menu.
I thought of using variables to do this. But I couldn't find anything to change the value of vector 2.



Planned

Hi;

I've tried reproducing the steps, since it should work with what you have. However I noticed there currently isn't a way to show a Slider and sync it with a Vector2 variable, only with a Number variable.

I'm opening a ticket to add a new Slider component under the Game Creator/UI category so you can sync two sliders with a Vector2 variable (as well as a Vector3).

I'll update this when it's being addressed

Fixed

Hi! I'm closing this thread since the issue has already been addressed. The upcoming Game Creator version comes with a new UI component called "Slider Vector". It works very similar to the Slider UI component, bu this one allows to synchronize Vector2 and Vector3 Local/Global/List Variables.

Cheers!