If player not equipped with weapons (is unarmed)，player will Invincibility forever，will not be any harm.
Yes, this is a decision by design. The reason is that, if a Character doesn't have the "Character Melee" it can't react to hits. However, if it has that, but doesn't have any weapons equipped, it won't know how to react to hits (remember that hit animations and effects are defined inside the Weapon and Shield assets).
To solve this, simply add a Weapon asset that has no combos, only hit reacts and make the character wield that from the beginning.
It seems counter intuitive, but the Weapon asset doesn't just handle "weapon" data, but everything surrounding the Melee module, and hits are part of that.
Hope it makes sense!
Thank you for your reply and let me know how to solve this problem.
You're welcome :-)
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