I had 2 questions regarding the shooter module. I started by setting up similar guns as you have in the demo. I created a grenade and a rifle.
got most of it setup fine. only 2 minor issues left.
Question 1: I have setup the grenade, and copied the settings from the demo. The grenade i've created seems to have the direction wrong, i was thinking it was the muzzle rotation, but i changed it and it didnt really work as i expected.
Notice in this screen shot the character is throwing to the left, but the Trajectory indicator is going to the right.
When i change the muzzle rotation. it seems to go in the correct direction, but the screenshot below is all i get. the trajectory doesnt grow with time, as it does when its going the wrong direction.
the result is a throw the seems like its hitting an invisible wall. and the grenade ends up right next to the play (not a good sign)... ;)
i would say something is wrong with how i setup the muzzle component, but i've even copied yours and i get the same odd behavior.
question 2: Im using the topdown style of view. and the crosshairs only target the player. not the location of the mouse.
Customer support service by UserEcho