Child components

Pandar 6 months ago in Game Creator updated by Marti (Lead Developer) 6 months ago 2

Hi. There is a Canvas object with the «DontDestroyOnLoad» script. The problem is that in one of the scenes, several child components should be disabled, while in others they should be enabled. Please tell me how this can be implemented? On the screen, the disabled components are outlined in red.

Unity version:
Game Creator version: