Game Creator Only Horizontal Axis but with corners (turning) This is what I want
In the video below you will see how I would like to make a 2.5D Platformer just using the horizontal axis of the player but still have corner turning possibilities.
The first scene I use a itween path and a Playmaker smooth follow action as with GC I could not find a motor or solution to get the camera to follow around the corners.
The second scene is game creator just using the cube as a trigger and a condition to toggle the input x axis or z axis. Here I would love to be able to have different angles like 45 degrees.
In the third scene you see a trigger from the 2.5d platformer asset which allows the player to enter at a specified angle and enter at another specified angle.
This would be fantastic in GC or even just having other angles on a trigger.
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