+3
Planned

Action Transform no Variable selection for rotation or scale, only for position.

eagleeyez 6 months ago in Game Creator updated by Mad Stuntman 3 months ago 3

Action Transform no Variable selection for rotation or scale, only for position.

I have no way to have an object constantly rotating to another Vector3

There should be a choice x float ., y float. z float also from variables and also a whole Vector3 from variables if you want.,

Unity version:
2019.2.15f1
Game Creator version:
1.1.5
Planned

Hi EagleEyez;

Correct, this is probably due to legacy code. We'll assess whether this can be changed in the next version, since if another user is using this Action and we change the rotation and scale fields, it will break.

But you're right: These properties should have a selection field where you can pick a Local, Global or List variable. Thanks for the heads up!

Thanks, I save the rotation of the oculus quest controller and just wanted to get this rotation and put it on a cube, so in my demo scene people could see the cube rotating the same as the hand but I cannot set the rotation of the cube with a variable.

Bumped this, because it is still very actual request.
Marti, you can avoid legacy problem by introducing a new action with name Action Transform Extended or something else.