0
Answered

Hand IK/ Weapon Placement

Aeon FitzGerald 6 months ago in Game Creator updated by Marti (Lead Developer) 5 months ago 1

Im using the attach to character action to have my character hold a weapon properly in hand. 

But it's not working quite right, what can i do to fix this? 

Unity version:
2019.2
Game Creator version:
1.1.3

Answer

Answer
Answered

That Action has an offset property for both position and rotation. To solve this, hit Play as it is at the moment (with position offset and rotation offset set to (0,0,0). Then, once in play mode, rotate and move the staff to place it where you would like it to be.

Now, write down the values of the Transform of the staff for position and rotation. Exit play mode and enter these values in the Action used to attach the staff to the character.

Cheers!

Answer
Answered

That Action has an offset property for both position and rotation. To solve this, hit Play as it is at the moment (with position offset and rotation offset set to (0,0,0). Then, once in play mode, rotate and move the staff to place it where you would like it to be.

Now, write down the values of the Transform of the staff for position and rotation. Exit play mode and enter these values in the Action used to attach the staff to the character.

Cheers!