0
Not a bug

Assets/Plugins/GameCreator/Characters/Mono/Characters/Animations/Playables/PlayableBase.cs(24,31): error CS1644: Feature `expression bodied members' cannot be used because it is not part of the C# 4.0 language specification

BettyWhitewig 5 months ago in Game Creator updated by Marti (Lead Developer) 5 months ago 4 1 duplicate

I just bought GameCreator 1.1.2 but hae 4 errors of this type: 

Assets/Plugins/GameCreator/Characters/Mono/Characters/Animations/Playables/PlayableBase.cs(24,31): error CS1644: Feature `expression bodied members' cannot be used because it is not part of the C# 4.0 language specification

Any ideas of what to do?

Unity version:
2018.4.4f1
Game Creator version:
1.1.2

Answer

Answer
Not a bug

Hi Betty;

I just answered your question in the previous topic you posted: https://support.gamecreator.io/communities/1/topics/271-assetspluginsgamecreatorcharactersmonocharactersanimationsplayablesplayablebasecs2431-error-cs1644.

Regarding all the unanswered questions you saw, these were all asked within a 2 day window. We need to carefully manage our time between maintenance, creating new modules and providing support.

Duplicates 1

I am using Unity 2018.4.14f so you can just update it.

so, I installed 2019xx and it all works - but heads up - I noticed all the UNANSWERED worries posted and that's a worry...

+1
Not a bug

Hi Betty;

Easy to fix. Seems like when you move a project from an old Unity version to the latest ones, they keep the deprecated .NET version. In order to fix this, open Unity's Player Settings (Edit -> Project Settings -> Player) and change the Scripting runtime to 4.0. See image below.


Hope this helps!

Answer
Not a bug

Hi Betty;

I just answered your question in the previous topic you posted: https://support.gamecreator.io/communities/1/topics/271-assetspluginsgamecreatorcharactersmonocharactersanimationsplayablesplayablebasecs2431-error-cs1644.

Regarding all the unanswered questions you saw, these were all asked within a 2 day window. We need to carefully manage our time between maintenance, creating new modules and providing support.