Collider contact bug

Erik Maščák 10 months ago in Game Creator updated by Marti (Lead Developer) 9 months ago 3


I've encountered a strange bug with the Player Controller. Whenever the player comes into contact
with any type of collider, the Controller either completely stops responding or it begins to behave
erratically (no movement, sliding across the terrain, etc.).

It works fine otherwise.

Unity version:
Game Creator version:

Same issue Reported on Discord just putting here for reference :
Here is a small example video : https://www.youtube.com/watch?v=2ovxd8d5xSk

1st: Character does not collide directly with a object. Then I show Character Collide with a standard object and get stuck in Place even after possibly jumping out the position, Character stays stuck with no Forward movement, only rotation. Based on my testing - The character stops moving if Push Force is > 0

I have also been encountering this bug. As soon as the player contacts any collider of any kind, I lose control of the player character and it just slides off the terrain.



Sorry about this. This is a bug introduced in Game Creator version 1.1.1. We're looking into it and we'll be releasing a critical patch update as soon as possible to get rid of this problem.

Sorry for the inconvenience!

PS: A workaround that seems to do the trick is setting the Push Force to 0, under the Character Properties section, when selecting the Player.