I've seen that Game Creator has 3 Custom Tracks for Unity's Timeline but what I want to know is how can I trigger a Timeline Event using Actions.
Let's say I have a more complex cinematic with multiple cameras and I want to trigger it when something is done before so I want an action that calls that Timeline event (of course, after making the player not controllable, maybe a fade to black screen and so on).
Is this possible, do we have such an Action?
Thank you for your support!
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