Under review

Variables in quest descriptions

Oliver Marshall 6 days ago in Quests updated by Marti (Lead Developer) 4 days ago 1


I'd like to request that you can use global variables in the quest descriptions. For example, you might be able to name your dog in the game, and then have that name appear in certain quests ("Find fido's collar"). 

Currently the global[variablename] text appears in the quest description in the game.

Unity version:
Game Creator version:
Under review

Good point. I'll open a ticket and investigate it.