RTS Camera

Pierre 10 months ago in Game Creator updated by Walter Bedford 3 months ago 6

Hi, unfortunately I can't find a RTS Style Camera Motor for RTS games like XCom, Total War, Fall out, ecetera, where you can use the A D W S Keys to move over the map, zoom in and out with the mouse wheel,  or just scroll over the map  with the mouse by entering the edges of the monitor.. Do you plan such a RTS Camera, or is there another possibility to create it myself with game creator ?

Unity version:
Game Creator version:

Hi Pierre;

I was going to point out that you can use the Follow Camera for top-down RTS games. But you're right that there's no easy way to pan the camera around with keys nor zoom in/out (that only works in the Adventure Camera).

We're leaving this topic as Unread, since we're having some issues with our ticketing system and can't open one due to a platform outage.

We'll try to create a new camera motor called RTS for this. Feel free to post any more controls you'd like to have or any extra options and we'll evaluate them :-)


Thank you for your reply, I am very happy to hear, that you will create a RTS camera motor for game creator. Some ideas for the RTS camera: First of all we need a boundary for the Camera Movement.(For Example Min X, Max X, Min Z and Max Z. Would be cool if you can see the designed bounds in the scene view. Then we need movement, zoom and a rotations speed for the settings. Scroll Settings are also required like Min High and Max High for zooming and Min Angle and Max Angle for camera rotate. A ground checkbox with the option to chose a Layer would be nice, too. Furthermore a camera view and zoom start position would be cool. And of course the input controls (For the mouse and the keyboard and maybe touch control. For example a drag /zoom /rotate control option (checkbox) for the mouse (For example, Mouse Button Left to drag and Mouse Button Right to rotate and the wheel to zoom in and out /or out and in. Would also be nice if you can set the keys you wish for camera moving with the keyboard or the buttons for the mouse for drag /rotate and zoom. 


Looking for this this evening, glad its on roadmap.

RTS Camera would be awesome as well as option to Zoom In and Out on mobile platform


Zoom in and out can be done by adding a slider to the UI, and using this to access the camera zoom.

We are working on a Mobile pack that will have swipe and pinch controls, but this is not finished yet.

There is also a pan follow camera coming out in the Action Pack 2 - soon.


Thanks for your reply. I have attached an image with the test of the UI slider. Is this what you meant? The problem I have is that this technique really distorts the scene when the FOV (Zoom Out) is high. What I would like to do is to translate the camera position instead of changing FOV. Is that possible with an Action?