Identical actions behave differently when called from the "IF" block of a Condition versus the "ELSE" block
I tracked this down to Conditions.Interact() where IF clause actions are executed with
but ELSE clause actions are executed with
As a result, the invoker context is different (null) when executed in the ELSE clause. Maddening bugs ensue.
It works the way I expect when I change the second line to:
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