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Completed

How can i set the music when the FootSteps Music plays while i'm running and stop playing when i'm walking?

RiftSummoner 5 months ago in Other updated by Marti (Lead Developer) 5 months ago 3

Unity version:
2018.4.4f1
Game Creator version:
Latest

Answer

Answer
Completed

Hey Rift. Happy to hear it's been fixed. Just in case any other user has the same issue, the problem was probably because you were using the Play Music Action, instead of the Play Sound.

There's a subtle difference between these two:

  • Music: Looped audio clips that start over and over again. There can only be one at a time
  • Sound: Audio clips that can be played simultaneously and don't start over once they finish.
GOOD, I'M SATISFIED
Satisfaction mark by RiftSummoner 5 months ago

btw the Stop Music kinda stops all the music in the background. I'm running a Wet Cave background music which i want to continually run in the background. The problem with stop music it stops Both the background music and the foot step music? But i only want it to stop the Foot step music when i'm not running?

This is already solve btw. I was able to fix it. So no need to look into it anymore.

Answer
Completed

Hey Rift. Happy to hear it's been fixed. Just in case any other user has the same issue, the problem was probably because you were using the Play Music Action, instead of the Play Sound.

There's a subtle difference between these two:

  • Music: Looped audio clips that start over and over again. There can only be one at a time
  • Sound: Audio clips that can be played simultaneously and don't start over once they finish.