I have the settings above on my Camera Motor. During runtime, I want to call the Action below to change the Model Manipulator to "None". However, I have to make sure every value is the same as the original, since I don't want to change anything but the Model Manipulator. This is very cumbersome. There should be a couple bool toggles like "Change Position Offset" and "Change Head Bobbing".
Also, for the FPS Camera, I believe it should have clamp values for every direction. This would be useful for cases where the developer wants the Player to look in a certain direction. It would be especially useful when climbing a ladder, because it wouldn't make sense to be able to turn your head all the way back.
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