Could you let us set the strength of the stabilization?
In the latest Shooter module version we removed part of the stabilization algorithm. The reason is that some 3D models from the store have strange rotations on their hips that cause the characters to rotate in very grotesque positions in order to compensate those. We'll get back when we have more on this.
Still after update of shooter 0.1.7 the issue of stabilization is not solved. the upper body of character still shaking while aiming.
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